![fatal frame 2 chou fatal frame 2 chou](https://i.kym-cdn.com/photos/images/masonry/000/185/486/AAAAAAAAIIIIIE_____Fatal_Frame_by_Fushi_Chou.png)
This was a major annoyance with many Western players, since any Western game would've worked its hardest at trying to find another way, rather than supporting human sacrifices. The human sacrifices are the right choice, with their death finally closing the local hellgate, and releasing the spirits of the previously deceased. Values Dissonance: The games are very Japanese in their mind-setting and it's best shown when looking at the canon endings for several of the games.The first three games involve Human Sacrifice to appease whatever dark force is out there and a lot of the villagers are rather apathetic about it or obsessed with it, which makes them rather hard to sympathize with sometimes.Too Bleak, Stopped Caring: After the first two Fatal Frame titles having the bad endings being considered the canonical ones, it's hard to be hopeful in the following installments.
#Fatal frame 2 chou series
Spiritual Licensee: Replace Proton Packs with the Camera Obscura, set it in Japan instead of America, and this series can be seen as a significantly less lighthearted Ghostbusters.It is just a disembodied arm that will drain your health and then leave. It doesn't even instigate a ghost encounter, as if an actual ghost is attacking you. What makes this worse is that it is literally just a flying ghost arm, clearly visible to the player. Can lead to potential Paranoia Fuel, but ultimately fails because of the frequency of having to pick items up and being forced to watch an unnecessarily long scene of the character grabbing an item.
![fatal frame 2 chou fatal frame 2 chou](https://c-cl.cdn.smule.com/rs-s24/arr/4b/7c/01f8c89d-19f0-4619-ae39-0370533032cd_256.jpg)
While the character is slowly reaching their hand out for the item and an ominous drum is played in the background, there's a chance a ghost hand will reach out and grab the character's arm, resulting in health being drained. Scrappy Mechanic: For the Nintendo-era games - Deep Crimson Butterfly, Mask of the Lunar Eclipse and Maiden of Black Water - the mechanic of having to press-and-hold a button to pick an item up.Especially because the player keeps walking around, expecting a ghost to pop up at any second.
![fatal frame 2 chou fatal frame 2 chou](https://i1.sndcdn.com/artworks-000011714227-b08bc2-t500x500.jpg)